# (decoded with TMPL 35) NumOfRects: (4 entries) 0: Rectangle: x1=0, y1=0, x2=100, y2=100 1: Rectangle: x1=120, y1=0, x2=220, y2=100 2: Rectangle: x1=0, y1=120, x2=100, y2=220 3: Rectangle: x1=120, y1=120, x2=220, y2=220